Exhibition. A curated collection of projects created with Processing. New software added each month.

Curated by Filip Visnjic of CreativeApplications.net
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Pour Reception
by Tore Knudsen, Simone Okholm Hansen and Victor Permild

‘Pour Reception’ is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for the user to explore and appropriate.

Links: Tore Knudsen

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O is not a letter, it’s a circle
by Gysin&Vanetti

Gysin-Vanetti are an artist duo exploring images and patterns using the type geometries of multipurpose displays. Using only prevailing forms, Gysin-Vanetti build images, animations and generate patterns.

Links: Gysin&Vanetti, CreativeApplications.Net

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by Softlab

Created by NY based art and architecture collective Softlab, ‘Volume’ is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.

Links: Softlab

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by Leslie Nooteboom

komorebi is a platform that uses a robotic projector and generative projections to replicate the natural reflections and shadows of sunlight. komorebi can create sunlight filtering through leaves or a dance of light and shadow.

Links: Leslie Nooteboom

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Particle Flow

Particle Flow is a physical installation comprised of granules driven by gravity and topography forming an analogue particle system. A moving slanted plane and a grid of motorized stamps control the elements to form infinite variations of behaviours and patterns.

Links: NEOANALOG, CreativeApplications.Net

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by Bjørn Karmann

Objectifier empowers people to train objects in their daily environment to respond to their unique behaviours. Interacting with Objectifier is much like training a pet and it sees and understands its environment.

Links: Bjørn Karmann, CreativeApplications.Net

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Random Access Memory
by Ralf Baecker

Created by Berlin based Ralf Baecker, Random Access Memory is a fully functional digital memory. Instead of operating on semi-conducting components to represent either the binary states of 0 (zero) or 1 (one), the memory uses grains of sand as storage material.

Links: Ralf Baecker, CreativeApplications.Net

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Behavioural Complexity

The AADRL is a post-professional graduate design programme at the Architectural Association School of Architecture in London. Their research is focused on architectural design that is proto-typical, scenario driven and uses behaviour robotics as a design enquiry.

Links: AADRL, CreativeApplications.Net

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by Golan Levin, David Newbury, Kyle McDonald, Irene Alvarado, Aman Tiwari, Manzil Zaheer and The Frank-Ratchye STUDIO for Creative Inquiry

Terrapattern is a visual search tool for satellite imagery. The project provides journalists, citizen scientists, and other researchers with the ability to quickly scan large geographical regions for specific visual features.

Links: Terrapattern

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Fluid Leaves
by Reinoud van Laar

A generative approach to pattern design, which in combination with variable printing results in a unique design each time. The project grew out of an identity investigation for tea boutique, ‘Tee & Cupp’ in Xian.

Links: Reinoud van Laar

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cf.city flows
by Till Nagel and Christopher Pietsch

cf.city flows is a comparative visualization environment of urban bike mobility designed to help citizens casually analyze three bike-sharing systems in the context of a public exhibition space.

Links: cf.city flows

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Automatic Orchestra
by Students and Lecturers at Digital Media Bremen

The Automatic Orchestra is an audio installation exploring algorithmic composition and networked music. The perpetual interaction among the devices and the interpretation of encoded musical messages blurs the distinctiveness between structured composition and performative improvisation.

Links: Digital Media Bremen

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