Name

random3D()

Class

PVector

Description

Returns a new 3D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator.

Examples

  • PVector v;
    
    void setup() {
      v = PVector.random3D();
      println(v);
      // May print something like:
      // [ 0.61554617, -0.51195765, 0.599168 ] or 
      // [ -0.4695841, -0.14366731, -0.8711202 ] or 
      // [ 0.6091097, -0.22805278, -0.7595902 ]
    }
    

Syntax

  • .random3D()
  • .random3D(parent)
  • .random3D(target)
  • .random3D(target, parent)

Parameters

  • parent(PApplet)current PApplet instance
  • target(PVector)the target vector (if null, a new vector will be created)

Return

  • PVector