The following libraries are included with the Processing software. To include a library, select its name from the "Import Library..." option in the Sketch menu. These libraries are open source; the code is distributed with Processing.
Video
Read images from a camera, play movie files, and create movies.
Network
Send and receive data over the Internet through simple clients and servers.
Serial
Send data between Processing and external hardware through serial communication (RS-232).
PDF Export
Create PDF files. These vector graphics files can be scaled to any size and printed at high resolutions.
DXF Export
Create DXF files to save geometry for loading into other programs. It works with triangle-based graphics including polygons, boxes, and spheres.
» Minim
Uses JavaSound to provide an easy-to-use audio library while still providing flexibility for more advanced users.
» Arduino
Directly control an Arduino board through Processing.
» Netscape.JavaScript
Methods for interfacing between Javascript and programs exported from Processing.
Contributed Libraries must be downloaded individually. Select "Add Library..." from the "Import Library..." submenu within the Sketch menu. Not all available libraries have been converted to show up in "Add Library...". If a library isn't there, it will need to be installed manually. Follow the How to Install a Contributed Library instructions on the Processing Wiki for more information.
Contributed libraries are developed, documented, and maintained by members of the Processing
community. For feedback and support, please post to the
Forum. For development discussions post to the
Libraries and Tool Development
topic. Instructions for creating your own library are on the
Processing Google Code site.
Sound
» p5_sc
by Daniel Jones
SuperCollider for Processing, an implementation of many core elements of SuperCollider's
client-side language.
» Tactu5
by Alessandro Capozzo
Aids the creation of algorithmic music in real time. Consists of a set of classes focused
in defining musical elements, utility classes, and an aggregator.
» Beads
by Ollie Bown
A realtime audio library for computer music and sonic art in realtime performance,
installation artworks, web content and more.
» jm-Etude
by Daniel Dihardja
Provides functions to communicate with jMusic
for easier music composition programming.
» Ess
by Krister Olsson
Sound library that allows sound sample data to be loaded or streamed, generated
in real-time, manipulated, saved, analyzed or simply played back.
» ttslib
by Nikolaus Gradwohl
ttslib is a wrapper around freetts and can be used to give your sketches a voice.
» Sonia
by Amit Pitaru
Audio library for sound playback and synthesis. Integrates Jsyn
and requires a browser plugin for playback.
SoundCipher
by Andrew R. Brown
SoundCipher provides an easy interface for playing 'notes' on the JavaSound synthesizer and for playback of audio files.
» Echonestp5
by melka
A wrapper to simplify the use of the Echo Nest API.
Import \ Export
» OBJ Loader
by Tatsuya SAITO and Polymonkey
Loads .OBJ files into Processing, includes geometry and texture data.
» supercad
by Guillaume Labelle
Lets you export code to many 3d formats such as AutoCAD, Rhino, or SketchUP.
» blinkenlights exporter
by ruin & wesen
This Processing library is designed to export sketches to the Blinkenlights BML file format
» IgnoCodeLib
by Paul Hertz
A library for exporting Bézier geometry to Adobe Illustrator.
» sDrop
by Andreas Schlegel
A drag and drop implementation for Processing.
» unzipit
by Yonas Sandbaek
Reading Bytes, Strings, PFonts or PImages from a Zip-File.
» postToWeb
by Yonas Sandbaek
Upload files to a web server, supported formats are pdf, png, jpeg, gif and tiff.
» Collada-Loader
by Markus Zimmermann
Collada-Loader allows you to import dae or kmz files into Processing.
» povwriter
by Martin Prout
Export Processing Sketches to Povray.
» MRI3DS
by Victor Martins
Load 3d studio .3ds files into your processing sketches.
» ObjImport
by Victor Martins
This library imports .obj files and supports groups, material references, vertex-, normal-, and texture-coordinates.
» fluid forms libs
Stephen Williams
Fluid Forms Libs aims to provide functionalities to processing that are often require when creating physical forms with code.
Tools
» proDOC
by Christian Riekoff
Generates documentation for Processing libraries from the source code.
Requires inserting tags in the comments of the classes, fields, and methods.
» fullscreen api
by Hansi Raber
A library for fullscreen support, including dual screen.
» Timeline
by D. Rifkin
The timeline tool is a graphical tool that allows you to draw curves representing variables over time.
» gwoptics
by Daniel Brown and Andreas Freise
This library provides a set of tools for drawing graphs in 2D or 3D for simple scientific simulations or data displays.
» Unfolding
by Till Nagel, Felix Lange, et al.
A tile-based map library enabling you to rapidly create interactive maps. Basic interactions such as Zoom & Pan are included. Other functionality such as Overview+Detail, or multitouch gestures can be easily added.
» Proclipsing + P5Exporter
by Brian Ballantine, Daniel C. Howe and Matt Parker
Development tools to facilitate using the Eclipse IDE to write Processing applications. Proclipsing allows you to easily create and maintain a Processing project in Eclipse. P5Exporter mimics Processing's PDE export code in an Eclipse plugin for simple export of applications and applets.
» Keystone
by David Bouchard
A video projection mapping library which allows to warp sketches onto any flat surface by using corner pin keystoning.
» napplet
by Adam Smith
A library for creating and managing sketches that can be embedded in other sketches and share their display space.
» layers
by Michael Krumpus
Create sketches with multiple layers that are drawn independently of one another.
» TimedEvents new
by Jason Gessner
A couple of classes for firing off timed events at regular or random intervals.
» Mother
by Ilias Bergstrom
A program that allows VJing with Processing sketches.
» terrapin
by George Bashi and Ollie Glass
Designed with LOGO's educational principles in mind, terrapin provides a turtle drawing object for Processing.
» picking
by Nicolas Clavaud
Picking aims at providing an easy-to-use library to enable picking in Processing sketches.
» Nest
by Eric Socolofsky
Scenegraph and mouse event handling system based loosely on ActionScript3.
» P8gGraphicsSVG new
by Philippe Lhoste
It is used in a way similar to PGraphicsPDF, as a renderer / recorder. It uses the Apache Batik library.
Hardware Interface
» Most Pixels Ever
by Daniel Shiffman and Chris Kairalla
Framework for spanning Processing sketches across multiple screens.
» NXTComm
by Jorge Cardoso
Allows control of the Lego Mindstorms NXT robots.
» proCONTROLL
by Christian Riekoff
Allows Processing to communicate with control devices like joysticks
and joypads.
» Gamepad
by Michael Heuer and Iain Lobb
A port of the Gamepad ActionScript library for Flash.
» Ketai new
by Daniel Sauter and j.duran
Android library for working with sensors, cameras, multi-touch, networking, Bluetooth, WiFi Direct, Near Field Communication, and SQLite.
» Apple SMS
by Daniel Shiffman
Interface to the Apple Sudden Motion Sensor in PowerBooks (and MacBooks) since 2005.
» Apple Light Sensor
by Martin Rädlinger
Interface to the Light Sensor in MacBook Pro computers.
» novation launchpad
by Tobias Bielohlawek
This library provides an interface to access novation's launchpad programmatically.
» touchatag
by Augusto Esteves
A library to read from touchatag RFID readers.
» dmxP512 new
by Henri David
DMX output for ENTTEC DMX USB Pro and LanBox LCE.
» JTablet
by Cellosoft
Graphics tablet access for Java applets (while this is not strictly a Processing library, it's extremely useful and easy to interface.)
» ProTablet
by Andres Colubri
A library that encapsulates the JPen package to access graphic tablets in Java.
» codethread
by Diatom Studio
Make GCode for the MakerBot with this Processing library.
» Frappuccino new
by James Caska
Develop 'Arduino' applications directly from Processing using the full power of the Java language and cross-platform driverless USB HID deployment to V18'O development boards.
Animation
» Shapetween
by Lee Byron and Golan Levin
An easy way to animate elements in a variety of ways.
» ijeomamotion
by Ekene Ijeoma
A cross-mode Processing library for sketching animations with numbers, colors vectors, beziers, curves and more.
» gifAnimation
by Patrick Meister
Plays and exports GIF animations.
» Ani
by Benedikt Groß
A lightweight library for creating animations and transitions.
» motion
by Yonas Sandbaek
Motion simplified.
» sprites new
by Peter Lager
Sprite control and animation for games and graphic applications.
Typography / Geometry
» NextText
by Elie Zananiri / Obx Labs
Assists in making dynamic and interactive text-based applications.
» Geomerative
by Ricard Marxer Pinon
Extends 2D geometry operations to facilitate generative geometry. Includes a TrueType font interpreter.
» Vertext
by Michael Chang
Enables drawing giant, detailed typography at high frame rates.
» point2line
by Carl Emil Carlsen
Basic tools for calculating geometry in two dimensions.
» MovingLetters
by Ilu
Typeface of moving, jittering letters.
» wordookie
by Michael Ogawa
A library to create wordle like word clouds.
Computer Vision / Video
» GSVideo
by Andres Colubri
Uses GStreamer as an alternative to QuickTime for movie playback and camera capture.
» BlobDetection
by v3ga
Performs the computer vision technique of finding "blobs"
in an image.
» OpenCV
by Stephane Cousot and Douglas Edric Stanley
An OpenCV implementation for processing including blob detection, face recognition and more. This library is highly recommended.
» integralhistogram
by Giovanni Tarducci and Alessio Barducci
The integral histogram method allows to obtain the color or intensity histogram of all possible target regions in a Cartesian data space.
» flob
by Andre Sier
Fast multi-blob detector and simple skeleton tracker using flood-fill algorithms.
» blobscanner
by Antonio Molinaro
A library for blob detection and analysis in image and video streams.
» jmcvideo
by Angus Forbes
A simple wrapper for playing videos and grabbing video data for any of the formats that the JMC library supports.
» Face Detect (PC)
by Bryan Chung
Face detection library made with WebCamXtra and the openCV framework. PC only.
» TUIO Client
by Martin Kaltenbrunner
Client library for the simple creation of tangible interactive surfaces, receiving TUIO data from
object and multi-touch trackers such as reacTIVision.
» P-SURF
by Claudio Fantacci and Alessandro Martini
An implementation of the SURF (Speeded Up Robust Features) feature detector to search for discrete image correspondences.
» openkinect
by Daniel Shiffman
A kinect implementation for Processing.
» simple-openni
by Max Rheiner
A simple OpenNI and NITE wrapper for Processing.
» JMyron (WebCamXtra)
by Josh Nimoy et
al.
Camera library for motion detection, color tracking, glob distinction,
and pixel addressing. Does not require QuickTime or WinVDIG for Windows machines.
» LibCV
by toxi
Grabs video frames from a camera using the Java Media Framework (JMF).
Does not require QuickTime or WinVDIG for Windows machines.
» tuioZones
by jLyst
tuioZones provides a way to set zones within a multi-touch screen to respond
to TUIO messages sent from a tracking application.
» CbModel
by Federico Bartoli
CbModel is a library for motion detection based on background modeling and subtraction.
» dLibs
by Thomas Diewald
This kinect library is based on the libfreenect-software, it currently only works on windows.
3D
» OCD
by Kristian
Linn Damkjer
The Obsessive Camera Direction (OCD) library allows intuitive control
and creation of Processing viewport Cameras.
» SuperPoint
by JohnG
Use large numbers of points and/or triangles in an OpenGL sketch.
» UnwrappingLib
by Martin Fuchs
Unwrap low polygon models for reconstruction and digital production.
» Shapes 3D
by Peter Lager
Create 3D shapes such as Helix, Cone, or Tube. Shapes are supported in P3D and OpenGL mode.
» marchingcubes new
by Andre Sier
Marching cubes implementation after Paul Bourke polygonize voxel.
» surfaceLib
by Andreas Köberle and Christian Riekoff
An easy way to create different 3D surfaces. Contains a library of surfaces
and a class to extend.
» Gestalt
by Patrick Kochlik and Dennis Paul
Gestalt is an open structured environment, designed to prototype and
develop OpenGL- and Java-based sketches and applications.
» anar
by LaBelle and Nembrini
A set of libraries for parametric modeling including simple a 3D scenegraph, geometric datastructures, export to various CAD formats, particle physics system and more.
» proscene
Jean Pierre Charalambos
Highly customizable and full featured yet simple to use camera library.
» Hemesh
Frederik Vanhoutte
Hemesh is an implementation of a half-edge datastructure for manipulating 3D meshes.
» PeasyCam
by Jonathan Feinberg
A mouse driven camera-control library for 3D sketches.
» Patchy
by Jonathan Feinberg
Renders 3D shapes known as "bicubic patches".
» VolTron
by Joseph Scully
VolTron allows you to plot 3D volumetric forms from .img and .raw.gz data sets as voxels or pixelclouds.
» GLGraphics
by Andres Colubri
GLGraphics is a library intended to extend the capabilities of the OPENGL renderer in Processing. It includes classes to handle opengl textures, image post-processing filters, 3D Models, and shaders in GLSL, Cg and CgFX.
Simulation / Math
» Physics
by Jeffrey Traer Bernstein
Simple particle system physics engine. No collisions, just particles,
springs, gravity & drag.
» MSAFluid
by Memo Akten
A library for solving real-time fluid dynamics simulations.
» AI Libraries
by Aaron Steed
A set of libraries to assist with artificial programming tasks such as genetic algorithms and the AStar algorithm.
» papaya
by Adila Faruk
A collection of utilities for performing some statistical and matrix-related manipulations.
» cellularautomata new
by Andre Sier
Cellular automata in 1,2,3 dimensions.
» Cell Noise
by Carl-Johan Rosen
Explores cell noise (Worley noise), a pattern generation algorithms useful for animation.
» Eliza
by Andres Colubri
Implementation of the classes A.I. bot, Eliza.
» LSystem Utilities
by Martin Prout
A library for exploring and creating Lindenmayer Systems in 2D and 3D.
» fisica
by Ricard Marxer Pinon
A wrapper for JBox2D, a 2D physics engine.
» dna new
by Andre Sier
Simple dna library with mutation and crossovers from Karl Sims' paper.
» MatrixMath
by Francis Bitonti
Helpful code for matrix operations.
» Cellular Automata
by Francis Bitonti
Simplifies making cellular automata calculations.
» BoxWrap2D
by ewjordan
BoxWrap2D runs on top of JBox2D enabling simple integration of JBox2D with Processing.
» Combinatorics
by Florian Jenett
Generate combinations, variations and permutations.
» boids new
by Andre Sier
Simulation of autonomous agent behaviors in 2D, 3D.
Graphic Interface
» controlP5
by Andreas Schlegel
Custom GUI elements with the ability to show/hide and move while the program is running. This library is highly recommended.
» ezGestures
by Elie Zananiri
A modular gesture recognition library.
» $1 Unistroke Recognizer new
by Darius Morawiec
Implementation of the $1 Gesture Recognizer, a template based gesture recognition.
» Interfascia
by Brendan Berg
Provides a toolkit of standard interface widgets like text fields, buttons,
checkboxes, sliders, etc.
» GUIDO
by Florian Jenett
A simple cross mode GUI library.
» G4P
by Peter Lager
Provides a set of 2D GUI controls and multiple window support. Controls include buttons, sliders, knobs, labels, textfields, timers, combo boxes, option buttons etc. and multiple windows.
» Piccolo2D
by Michael Heuer
Processing integration for Piccolo2D, a structured 2.5D graphics API for building ZUIs.
Compilations
» ModelBuilder
by Marius Watz
ModelBuilder focuses on computational 3D modelling for digital fabrication. Once a model is built ModelBuilder provides convenient methods to centering it around origin, scaling to given dimensions and outputting to STL format.
» gicentreUtils
by gicentre.org
A library to assist creation of data visualization sketches. Includes color utilities, statistical graphics, morphing classes, spatial utilities and map projections, text input/output and multi-sketch tools.
» toxiclibs
by toxi
Code for audio (JOAL), working with geometry, image filters, optimized math functions, and more.
» victamin
by Victor Martins
Code for using GLSL/Cg/CgFX shaders, FBOs, import 3DS and OBJ files, sending and receiving SMS message.
» Hermes new
by Ryan Lester, Chris Novello, Sam Eilertsen, and Jen Kovnats
Experimental game framework and engine for rapid prototyping of games and simulations.
» generativedesign
by Hartmut Bohnacker, Benedikt Groß
This library belongs to the book Generative Gestaltung. It supplies various classes and functions for 3d-surfaces, simple physics (nodes, springs, attractors), graphic tablets, ASE-export or asynchronous loading of xml, html and images.
» iGeo
by Satoru Sugihara
A 3D modeling software library for computational design in architecture, product design, interaction design and more. It includes libraries of vector math operations, NURBS curve and surface geometries, polygon meshes and 3D model file I/O.
Data / Protocols
» bluetoothDesktop
by Patrick Meister
Send and receive data via Bluetooth wireless networks.
» Yahoo! Search Library
by Daniel Shiffman
Access the Yahoo! Search API directly in Processing.
» SFTP
by Daniel Shiffman
Allows Processing to use SFTP for secure file transfer; uses JSch (Java Secure Channel).
» XBee
by Rob Faludi / Dan Shiffman
Interfaces with Digi's XBee radios.
» themidibus
by Severin Smith
Handles real time inbound/outbound MIDI in a simple way.
» proMidi
by Christian Riekoff
Allows Processing to send and receive midi information.
» proHTML
by Christian Riekoff
Allows Processing to take an HTML document and change it from a linear
string to a tree structure.
» proXML
by Christian Riekoff
Allows Processing to read and write XML files.
» romefeeder
by Bruno Nadeau
facilitates the management of syndicated feeds.
» MapThing
by Jon Reades
A collection of classes for reading ESRI-compliant Shape files (a.k.a. shapefiles) and displaying them as part of a sketch.
» Share new
by Maxime Walzberg (Nucky)
Classes to create a poll in a Processing sketch, and to read/send string messages to a server from a sketch.
» oscP5
by Andreas Schlegel
An OpenSound
Control (OSC) implementation for Processing.
» SQLibrary
by Florian Jenett
A library to facilitate communication with MySQL or SQLite databases.
» Carnivore
by RSG
A TCP/UDP packet sniffer library for the Processing programming language.
» Monomic
by Jesse Kriss
Enables communication between Processing and the monome 40h device.
» XlsReader
by Florian Jenett
Lets you read data from xls (Excel) files.
» ical4p
by Nikolaus Gradwohl
This library allows the simple access of calendar events stored in a ical file.
» colorlib
by Andreas Koeberle, Jan Vantomme
Makes it easy to import color palettes from different files like .act and .cs or webservices like colr, kuler and colourLovers.
» Tweet Stream
by Mark McBride
The Tweet Stream library provides a simple way to access the Twitter streaming API from within Processing.
» gml4u
by Jérôme Saint-Clair
A Graffiti Markup Language library for Processing. GML is an open file format designed to store graffiti motion data.
» proJMS new
by Hauke Altmann
Publish and consume text messages to create peer-to-peer communication between Processing applications.
» UDP
by Stephane Cousot
Enables simple UDP communication, as well as multicast support.
» RiTa
by Daniel C. Howe
A library for experiments in natural language and generative writing.
» xmlrpclib
by Burak Arikan
An XML-RPC library for Processing. XML-RPC is a widely adopted Remote Procedure
Calling protocol that works over the Internet.
» EEML Library
by Usman Haque
Extended Environments Markup Language (EEML) is a protocol for sharing sensor data
between remote responsive environments, both physical and virtual.
» ID3
by Jorge Cardoso
Allows Processing to read the ID3v1.1 tags from MP3 files.
» QRCode
by Daniel Shiffman
Reads QR Code images, a two-dimensional barcode format.
» Arduino Library
by David A. Mellis
This Processing library communicates with Arduino boards that are running a standard firmware called Firmata.
» GoogleWeather
by onformative
Framework for including weather data into Processing.
